Opus 5.5 vs Astra on 3D animation: a quota comparison
Running the same 3D animation pipeline, the author says Astra hit its 5-hour cooldown before finishing one iteration on a $20 plan, while Opus 5.5 could produce two full animations on the same quota.
Gave Astra one more chance in 3D. it passed, BUT THIS model is completely unusable on a base $20 sub ran the exact same pipeline Opus handled earlier Astra didn't mess up, BUT the rate limits are a joke - didn't even finish the first iteration before hitting the 5h cooldown - burned 15% of my weekly limits just for that 'hyena walking' animation just for context: Opus 5.5 could literally cook 2 full animations like this for the same quota
This post quotes another post: “Opus 5.5 beats Sol and Astra for 3D model animation”