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Opus 5.5 writes a three.js GLSL fishbowl shader
Given a prompt for a fishbowl with reflection, refraction and water caustics, Opus 5.5 scores well on a three.js GLSL eval, and the results can be compared with other models.
Nicola
@NicolaManziniArchived 2026.09.26Originally posted 2026.09.25
Nicola @NicolaManziniOriginally posted 2026.09.25
Opus 5.5 does a great job in eval of GLSL (OpenGL Shading Language) in threejs. The prompt here is roughly. A fishbowl with reflection, refraction and water caustics. Check it out yourself! And compare it to other models https://threejseval.com/gallery?eval=fishtank
This post quotes another post: x.com/nicolamanzini/status/2102492538469044336
x.com/nicolamanzini/status/2103499771206156628Archived 2026.09.26 10:24