10 GitHub repos for getting better motion design out of Opus 5.5
A list of 10 motion design skill repos, including GSAP, Remotion, HyperFrames, Lottie and Manim, for UI animation, React video and HTML-to-MP4 work with Opus 5.5.
these 10 Github repos for Claude motion design are f*cking insane i'd install them first to get the best motion out of Opus 5.5. they cover UI animation, react video, html to mp4, lottie, three.js and manim 1. emilkowalski/skills rules from his years at Vercel and linear, packed as skills. animate picks the curve, duration and properties, review-animations checks what you already shipped against the same rules → https://github.com/emilkowalski/skills 2. greensock/gsap-skills the official gsap skills: timelines, scrolltrigger, flip, motionpath, react, vue, svelte and performance. every plugin is free now, splittext and morphsvg included → https://github.com/greensock/gsap-skills 3. remotion-dev/skills official skills for remotion, where the video is react code. ask remotion-maps for a route from los angeles to new york and the camera follows it. captions and rendering get their own skills → https://github.com/remotion-dev/skills 4. heygen-com/hyperframes write html, get an mp4. it seeks the page frame by frame, so the same file renders identical frames every time with no screen recorder and no dropped frames. takes gsap, lottie, css and three.js → https://github.com/heygen-com/hyperframes 5. diffusionstudio/lottie text to lottie. claude writes the json, a skia player hot-reloads it so you can scrub and fix it live, then the same file plays on web, ios, android and flutter → https://github.com/diffusionstudio/lottie 6. iart-ai/motion-skills 53 motion skills in 16 packs: kinetic type, data charts, explainers, reels, webgl, manim. the visual ones render a frame, screenshot it and check it before handing anything back → https://github.com/iart-ai/motion-skills 7. HarleyCoops/Math-To-Manim 3blue1brown-style explainers from a plain question. it works backward to the prerequisites, orders them, checks the math, renders in manim and repairs what looks wrong. runs as an mcp server or on the claude cli → https://github.com/HarleyCoops/Math-To-Manim 8. CloudAI-X/threejs-skills three.js skills that load by task. ask for lighting and shadows and one file loads, ask for a gltf with draco compression plus its animations and loaders load together with animation → https://github.com/CloudAI-X/threejs-skills 9. anthropics/skills anthropic's own repo. algorithmic-art builds p5.js motion on a seed, so the same seed replays the same piece, and slack-gif-creator makes looping gifs that fit slack's limits → https://github.com/anthropics/skills 10. pbakaus/impeccable 23 design commands, animate among them, plus a cli that flags ai tells like purple gradients and bounce easing with no llm and no api key → https://github.com/pbakaus/impeccable pick by what you ship: > motion on a website: 1, 2 > a video for x: 4 if you write html, 3 if you write react > logos and loaders: 5 > 3d scenes: 8 > math explainers: 7 > not sure yet: 6 has a pack for most of the above