claudeVIDEO
Rendering a human eye in Three.js with Opus 5.5 and pure math
The author spent 7 days using Opus 5.5 to render a human eye in Three.js with no textures or models, just math, light and ~400 parameters.
Gianluca Lomarco
@__rockbiterArchived 2 days agoOriginally posted 2026.10.26
Gianluca Lomarco @__rockbiterOriginally posted 2026.10.26
Everyone's using Claude Opus 5.5 to build entire worlds in #threejs. I spent 7 days on a single human eye. No textures. No 3D models. No photos. Just math, light and ~400 parameters. Sound on 🔊 Link below 👇
x.com/__rockbiter/status/2114728296034226583Archived 2026.10.27 10:04