Claude Code and Opus 5.5 build a WebGPU ocean scene in 30 minutes
A 61 KB single-file browser ocean demo with WebGPU FFT waves, whitecaps and a physical sky, where Claude screenshotted itself in headless Chrome and used subagents to critique the results.
Someone shared a browser-based ocean scene built with Claude Code and Opus 5.5. → The creator says it took about 30 minutes and fits in a single 61 KB HTML file → It uses WebGPU to render FFT-based waves, whitecaps and a physically based sky → Claude rendered screenshots in headless Chrome and used subagents to critique them → The scene runs in Chrome with WebGPU support and is explored with WASD controls Demo: https://ocean-noniv.vercel.app Repo: https://github.com/Noniv/web-ocean