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Opus 5.5 and Three.js turn one prompt into a space combat game

Using Opus 5.5 and Three.js on Tesana, the author built a 3D game from a single prompt where you fly a ship out of the atmosphere into a galactic battle, drawing 4,500 plays on its first day.

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@RubzemArchived 2026.09.30Originally posted 2026.09.29
S @RubzemOriginally posted 2026.09.29
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The game I built yesterday with 1 prompt got 4,500 plays & 360k views in less than 1 day. Using Opus 5.5 & @threejs on @TesanaAI. So I decided to keep building on it. For my second prompt I added dynamic & seamless space battles. Jump into your spaceship, fly out of the atmosphere and straight into a galactic war with massive juggernaut ships. Dog fight through the battle, then leave the fight and seamlessly fly back down to the planet and keep exploring. And this is the power of Tesana. You can create something like this in an hour and then just keep building on top of it. Add whatever you want. New planets, enemies, weapons, quests, mechanics, entire systems. Or make it a space pirate game? You can basically start with an idea and keep turning it into whatever game you want without knowing how to code.

This post quotes another post: “One prompt builds a seamless No Man's Sky-style game”

x.com/rubzem/status/2104702878183313424Archived 2026.09.30 10:20