Opus 5.5 and Claude Code build a 20-second launch clip with Remotion
A prompt workflow for making a 4:5 launch short with Remotion: write a brief, map events to frames, change one thing per round, then render and reuse components.
holy sh*t... Opus 5.5 + Claude Code is a full motion design studio now one product moment → a 20-second launch clip → parts you reuse on every next client the trick isn't the model. it's giving every move one job: 01 brief one action, one viewer, one headline. lock the length, the ratio and how long the line stays on screen before anything moves 02 frame map pin every event to a frame: phone lands on f36, tap on f90, result on f132. vague timing = vague motion 03 one note per round check three still frames, then watch at full speed. send one precise note ("land 6 frames earlier"), never "make it pop" 04 render + keep the parts ship the mp4, a cover and the edit log. save entrances, cursor paths and type as components. clip #2 doesn't start from zero the loop: brief → frame map → preview → one note → render → reuse your first test: one clip, one cover, one revision round paste this into claude code ↓ "Make a 20s 4:5 launch clip with Remotion for [product]. Assets are in /assets. 1. Write brief.md: one action, the headline, how long it holds. Show me before building. 2. Pin every event to a frame in timeline.md: enter, land, tap, reveal, hold. 3. Build it. Render 3 stills (first, tap, last) and wait for my note. 4. Apply only the change I ask for. Nothing else moves. 5. Render out/launch.mp4 + cover.png. Save reusable parts to src/components."
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