claudeVIDEO
Opus 5.5 and Three.js WebGPU produce an underwater fish simulation
A developer used Opus 5.5 with Three.js WebGPU to build a realistic underwater fish simulation with natural-looking school movement, plus an online demo.
行歌
@xingor_devArchived 2026.09.28Originally posted 2026.09.27
行歌 @xingor_devOriginally posted 2026.09.27
a realistic underwater fish simulation with Opus 5.5 + @threejs WebGPU. https://threejs-fish.vercel.app/ Really happy with how natural the school movement feels. #threejs #webgpu
x.com/xingor_dev/status/2104170801205567960Archived 2026.09.28 10:15