Opus 5.5 + Blender CGI ad studio: brief to 15-second product spot
Opus 5.5 drives Blender MCP for modeling and renders, HyperFrames writes titles and the edit, and FFmpeg exports three formats, turning a client brief into a 15-second product ad.
This is pure f*cking money you can now run your own CGI ad agency with Opus 5.5 + Blender brands pay $1,500–5,000 for a 15s product spot like this. glass. liquid. gold. 4 camera shots. 3 formats. no 3D artist. no studio. a GPU from 2016. here's the full stack from client brief to final delivery ↓ /cgi-ad-studio ┃ ┣ BRIEF ┃ ┗ Claude Code: turns the client brief into a shot list + camera moves ┃ http://claude.com/claude-code ┃ ┣ CONNECT ┃ ┗ Blender MCP: Opus drives Blender live and checks every render ┃ http://github.com/ahujasid/blender-mcp ┃ ┣ BUILD ┃ ┗ Blender: bottle, amber liquid, fluted gold cap, engraved logo, all from code ┃ http://blender.org ┃ ┣ LIGHT ┃ ┗ Poly Haven: free HDRIs + textures. luxury = 90% lighting ┃ http://polyhaven.com ┃ ┣ CUT ┃ ┗ HyperFrames: titles, overlays and the edit, written as HTML ┃ http://github.com/heygen-com/hyperframes ┃ ┗ DELIVER ┗ FFmpeg: one command → 16:9 hero, 9:16 reel, 1:1 feed one brief in. one ad out. one operator. the agencies charging $5k for this are about to have a very bad year bookmark this, save yourself from future headaches
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