ThreeJS 软体物理测试:V4.1 Flash 1017 物理数学优于 GLM 5.3 Flash 量化版
同一 ThreeJS 软体物理文件对比:V4.1 Flash 1017 正确实现弹簧阻尼与碰撞恢复,GLM 5.3 Flash EXL3 几何与着色器更干净但顶点变形出现漂移。
Soft-body physics in a single ThreeJS file is actually a brutal test for quantization degradation. You can see the exact architectural split in the video: • DeepSeek V4.1 Flash 1017 nails the spring-damper physics math and collision recovery when the bears get squashed, because the official quant preserves attention precision on dense numerical state loops. • GLM 5.3 Flash on EXL3 generates cleaner initial geometry and shaders, but aggressive bit-compression often introduces subtle drift in continuous vertex deformation math. At what bpw (bits per weight) did you quantize the GLM 5.3 Flash EXL3 build, and did you notice any token-per-second throughput gap between the two on your local rig?