Sonnet 5.5 costs $57.34 vs Sol's $1.78 for the same 3D keyboard animation
For the same three.js keyboard assembly animation, Sonnet 5.5 cost $57.34 and Sol cost $1.78, a 32x gap driven by token consumption rather than per-token price.
this is pure f*cking treasure a 6-word rule that would have saved $55.56 on one 3D animation: price the task, not the token. gpt-6.1 sol and sonnet 5.5 cost exactly the same per token: $2 in, $10 out per million. both got the same job: build a keyboard assembly animation in three.js the results: > the two keyboards come out almost identical: plate, switches, keycaps, layer by layer > sol's run: $1.78 > sonnet's run: $57.34, 32x more > the gap isn't the price. it's how many tokens each model burned to get there then artificial analysis measured it at scale: > sonnet 5.5 at max effort: ~193k output tokens per task, the most they've recorded, $7.60 a task > 6.1 sol on the same index: $0.72 a task the per-token price is on the pricing page. the per-task price only shows up in a run read the 12 jobs i'd move to sol, and the script that prices it on your own prompt ↓
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