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opus-5.5VIDEO

Opus 5.5 turns a GIF reference into a rainbow flick ability in Soccer Pinball

A developer gave Opus 5.5 a GIF of the movement as a visual reference and had the model implement the rainbow flick and shot ability in the game, replacing the old workflow of hunting through animation packs.

devseb
@astrohoundArchived 2026.10.07Originally posted 2026.10.06
devseb @astrohoundOriginally posted 2026.10.06
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Added a Rainbow Flick to Soccer Pinball. In the past, adding something like this meant hunting through animation packs, finding something close enough, importing it, and then trying to make it actually work with the game. Now I can find a GIF of the exact movement I’m looking for, give it to Opus 5.5 or Astra as a visual reference, and work through the implementation from there. Here’s the process of taking that reference and turning it into an actual ability in the game. The player flicks the ball up and over, runs onto it, and if everything lines up, takes the shot at the net. This is the kind of stuff that still blows my mind about building games right now.

x.com/astrohound/status/2107476958518837748Archived 2026.10.07 10:12