opus-5.5VIDEO
Turning a Game Boy into a PS1 prop with Opus 5.5 in the terminal
Claude Opus 5.5 drove Blender entirely from the terminal to make a retro prop with 109 polygons, a single 128px texture crushed to 40 colors, and spring-animated buttons.
Erman Malak
@ermanmalakArchived 2026.10.07Originally posted 2026.10.07
Erman Malak @ermanmalakOriginally posted 2026.10.07
i turned a game boy into a ps1 prop with claude opus 5.5: → modeled with 109 polygons → uv every part onto one 128px texture → crush the texture down to 40 colors → rig the d-pad and a/b buttons with a little spring sim so the whole thing reacts when you press all in blender through the terminal with claude
x.com/ermanmalak/status/2107521147126644828Archived 2026.10.07 10:10