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claudeVIDEO

20k-particle water simulation video made with Opus 5.5

Opus 5.5 was used to generate a water simulation with Vulkan compute shaders and raymarching, with 20k particles producing footage-grade visuals.

Hart Woolery
@hartspecsArchived 2026.10.02Originally posted 2026.10.02
Hart Woolery @hartspecsOriginally posted 2026.10.02
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Water is wet 🌊 Created for @specs using @claudeai Opus 5.5. Simulating 20k particles using Vulkan compute shaders and then raymarching

x.com/hartspecs/status/2105715231884468384Archived 2026.10.02 10:19