Opus 5.5 and Three.js produce a browser cyber racing game
The author used Opus 5.5 with Three.js to generate a web racing demo featuring a storm atmosphere, water ripples, glowing boost rings, a real-time minimap and a lap-time HUD.
BRO. Opus 5.5 + Three.js is actually insane. 🤯🌧️Without Three.js, rendering this in a browser wouldn't even be thinkable: • Dynamic storm atmosphere & water ripples • Glowing checkpoint boost rings • Real-time minimap & ring timer HUD • Smooth web-native racing physics 🏁 RACE VERSION IS OFFICIALLY LIVE! 🏁Who wants the link to set the first lap record? Drop a 🔥 below! soon live version will be available #Threejs #WebDev #GameDev #IndieDev #JavaScript #WebGL
This post quotes another post: x.com/hasibdreamer35/status/2107833376145346665