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Opus 5.5 builds Roblox map and animations with headless Blender

The author used Opus 5.5 with headless Blender to generate a Roblox map, animations and UI; the result is very unoptimized, with triangle counts in the millions.

jakebball11 (Jake Silverman)
@jakebball11Archived 2026.10.08Originally posted 2026.10.07
jakebball11 (Jake Silverman) @jakebball11Originally posted 2026.10.07
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Opus 5.5 amazes me more and more! Map, animations, UI all done in 5.5 with a headless blender. VERY unoptimized though with tri counts in the million's so that's a task for it to work on overnight. #Roblox #RobloxDev

x.com/jakebball11/status/2107762259170918872Archived 2026.10.08 10:36