Building a Saw horror game with Opus 5.5 and Sonnet 5.5
The author built a Saw horror game with Claude Opus 5.5, Sonnet 5.5 and ChatGPT 6.1 Sol, saying Sonnet 5.5 at max effort impressed the most while Sol failed completely, and plans to keep developing on Opus 5.5 and add multiplayer.
I made a Saw horror game with Claude Opus 5.5, Sonnet 5.5, and ChatGPT 6.1 Sol. interesting enough, the Sonnet 5.5 on max effort blew my mind the most. 6.1 Sol did an absolutely horrible job and created nothing of I wanted out of it. I even let it cheat and look at how Sonnet was made and it still stunk. although I made this with Claude Sonnet 5.5, it just makes more economic sense to continue working in Opus 5.5 medium/high effort as opposed to Max. I will be continuing to develop this game on Opus 5.5, and will introduce multiplayer so you can invite your friends to escape the traps with you! See the replies for link to where you can access this.