Opus 5.5 and Three.js power a 1,000-player space game in the browser
With a fourth prompt, the author expanded a No Man's Sky-style game to 1,000-player multiplayer, a ringworld and space battles, all with no loading screens.
My original "No Man's Sky" game built with 1 prompt went viral: 3M+ views and 12,000+ unique players. So I kept going and added 1000-player multiplayer + an enormous Ringworld. I'm now on my fourth prompt on @TesanaAI My original game now has: → 1000+ player multiplayer. Explore and fight across the galaxy together → Ground wars against giant SANDWORMS and Behemoth walkers. Tie their legs together to bring them down → Explore a vast seamless universe with planets, moons, ringworlds and ancient mysteries. → Fly straight off a planet into massive space battles with Juggernaut ships and fighter squadrons You can go from exploring a RingWorld or a planet with other players, to fighting a giant Sandworm, to a ground war, then jump in your ship and fly straight into a galactic armada for a space battle. My vision is closing in on Sky Reach being a complete game to release. No loading screens. All in the browser. Built with Opus 5.5 & @threejs on @TesanaAI Play it below 👇